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187 Game Reviews

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Bit too easy

The frequency of the power ups make the game far too easy. Even with the buggy hit detection, where the player ship gets hit pretty much always if the enemy fires, you can recharge health and armor instantly with a single powerup. Lower the frequency of the power ups and their strength and fix the hit detection.

Very Creative

Like the integration of video and typing game. Speaking of the video, that is a better fucking video than most professional crap that gets put out these days so props on that as well.

gktvs responds:

much appreciated - i'll tell Ian (who shot the vid)

Intresting

Its like a weird reverse 'Jenga' game. Sounds would be nice, as would not dying if only one block escapes. Having the tower topple after certain blocks are lost and it can no longer support itself would be much more satisfying.

Absurdly creative

Excellent new gameplay style. Loved the voice acting and sound effects as well. Perfect difficulty level also. Takes a bit to get used to the controls and objects but once you are used to them it works great in not having too steep of a learning curve

Nice simple defense game

Good difficulty, smooth graphics and responsive controls. My biggest complaint though is that you need to make bigger enemies worth more points (aka the trucks shouldnt be worth as much as the infantry). Other than that minor detail I dont see anything wrong with the game.

mooseisloose responds:

Out of over 20 people I had test the game so I could get their feedback NOBODY suggested that yet it seems so simple! If somebody had suggested it then I would've done it!

I will do so in the next one :)

Incredible

Unique and just challenging enough to keep you entertained, but not so hard that you lose intrest. Good graphics and idea. Really liked how the enemies were other origami creatures.

Perhaps a possible suggestion for a sequal would be to allow the player to create his/her own origami object to use instead of just a swan.

Useless as far as soundboards go

The quality is good, the clips are funny, and it works well enough. Its just that soundboards should be ultimatly used for prank calling people, this one is just more of a soundbite showcasing.

Great game with some crippling flaws

Really good game, great idea, nice graphics, good sound. But it has some huge problems.

1. Enemies get stronger and more numerous as waves progress, your men dont because they always walk right into the enemy base and get killed.
2. You move wayyyyyy to slow, and the places you need to get are too far apart to reach before the next wave starts. While i understand this is sort of saying "either heal, repair, or upgrade" come harder waves you dont have time to do any of those.
3. Time between waves is too short, eventually its impossible to fall back to base, buy things, fight and heal because enemies from last 4 waves still arent dead.
4. Need some indicatro of where splash damage actually is, instead of an invisible AOE that hits you when you think you are dodgeing.

aaldrin responds:

1. Umm i unexperienced in AI, sorry it my best effort
2&3. I set the game defend at begining, attack at last
4. nice tips

Oh man, oh man

Fucking brilliant. Tottally genius and insane idea. Completly love it. My only suggestion would be that the prizes you get actually do something.

What comes after L? .... ... BOW!

Age 38, Male

Aquatic BB Stacking

MICA

USA

Joined on 2/12/01

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